AudioLayer by VirSyn - The mobile Sampling Solution for iOS

Hi all, after a day of server problems we finally managed to put some more info on our website:

http://www.virsyn.net/mobileapp/index.php?option=com_content&view=article&id=29&Itemid=8

Harry

( Hope it's ok to make a new thread for this, but i think it's better focused )

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Comments

  • Awsome! Hoping it will go live soon :)

  • This definitely deserves its own thread! Good luck with the launch @VirSyn! Very exciting.

  • Amazing, does this mean release is today/tomorrow?

  • Looks good :) Kinda seems to cover couple bases that Bm3 sampler doesn’t (round robin etc), but miss stuff that bm3 sampler does do. Always the way I guess ;)

    Not sure I’ll grab it yet but can see it being a BIG deal for non bm3 users seeking an au sampler, nice job :)

    Couple questions/rudely premature requests ;)

    Do params like start/end point have CC?

    Would you consider a slice mode? I know you guys have ReSlice, one of my favourite apps, but I’d use slices in a different way in this and it seems like it has a smoother sampling and import workflow when in au maybe than ReSlice does?

    Is there any timestrech option? Not always desired but can often make ‘one’ sample work way better across pitches if it isn’t reduced in length when played up the keys.

  • Nice feature list so far and also iPhone.

  • Stream direct from disk avoid (or decrease) a lot of RAM problems/limitation. Seamless transition between patches is a must. I hope it comes with full midi implementation for live performance (patch change, midi learn)

  • Wow, didn't know about this one.

  • This looks really good! I was especially happy to read:

    • Reference to Sample ( one sample can be used in many zones )

    Meaning , I assume, a longer sample can be chopped up and split across other zones without having to load the same sample into ram repetitively.

  • @lano said:
    Stream direct from disk avoid (or decrease) a lot of RAM problems/limitation. Seamless transition between patches is a must. I hope it comes with full midi implementation for live performance (patch change, midi learn)

    True but with huge amounts of voices it can be to slow sometimes.

  • @wim said:
    This looks really good! I was especially happy to read:

    • Reference to Sample ( one sample can be used in many zones )

    Meaning , I assume, a longer sample can be chopped up and split across other zones without having to load the same sample into ram repetitively.

    And since it has 'single cycle finder' of some kind it'll be perfect for merged Adventure Kid waveforms :)

  • Reminds me of the EXS24 in Logic. Will have to look into this more

  • Would love to see a kind of ‘(adjustable) auto-slice by transient > zones’ feature.... so many free op1 and Octatrack sample chains lurking out there that would be great in this app from the sounds of is ‘tweakable per zone’ type functionality :)

  • Sweet! Very curious how this will workflow with Cubasis...

  • oh wow, this is something i have been wanting on ios for a long time. the app link on your web page doesn’t show it being available in the US store yet. when is it exspected to be released? and how much?

  • A perfect complement to ReSlice. Looking forward to added this into AUM.

  • AudioLayer should be available in the store tomorrow (if Apple has no complaints...) for intro price 14.99 US$

    @Dawdles @lano MIDI implementation is rudimentary at the moment. This and the addition of time stretching is already on our plans for the next big update. A project of this size can only be done in pieces.

  • Very interesting and glad to see that someone is paying attention to the gaping holes in the audio AUv3 space. Will have to see if the looping features satisfy the looping crowd or not--just based on UI I see so far, there's probably still a place for a simple AU looper. Maybe the MIDI implementation allows for easy looping; time and investigation will tell us...

  • Also, did I see it can sit i. the effects slot and sample audio coming in? So I could setup a bus channel in Aum, and send it through this app as it is sitting in the effects channel? (similar to Spacecraft)
    If so, I am in 100%.

  • Hope it gets widely beta tested.

  • Can this be used as a AU Looper inside say AUM ?
    Both for input and output at the same time for different strips?

  • So it’s 17€ in Europe Intro. Hmm will see some videos first, but so far it has caught my interest

  • @VirSyn said:
    AudioLayer should be available in the store tomorrow (if Apple has no complaints...) for intro price 14.99 US$

    @Dawdles @lano MIDI implementation is rudimentary at the moment. This and the addition of time stretching is already on our plans for the next big update. A project of this size can only be done in pieces.

    Sweet :) Looks cool so far. Definitely keep an eye on it. Good luck with the release :)

  • @eross @thepinkelefant
    Yes, AudioLayer comes with to AUv3 plugins, one is an instrument which can be used in the input slot and one as a Music Effect AU for the effect slots. ( and maybe we will deliver a normal effect AU with the next update if it makes sense ). So you can directly sample into AudioLayer anywhere in the signal chain. And if you connect it to MIDI then it will even start recording with the MIDI note. This is handy if you want to take samples / multi samples of a setup you want to have.

  • I think this is a no brainer. B)

  • edited August 2

    @VirSyn said:
    @eross @thepinkelefant
    Yes, AudioLayer comes with to AUv3 plugins, one is an instrument which can be used in the input slot and one as a Music Effect AU for the effect slots. ( and maybe we will deliver a normal effect AU with the next update if it makes sense ). So you can directly sample into AudioLayer anywhere in the signal chain. And if you connect it to MIDI then it will even start recording with the MIDI note. This is handy if you want to take samples / multi samples of a setup you want to have.

    If I understand correctly this sounds like the workflow functionality when multisampling across keys on a Korg Microsamper? Really nice workflow! Can see my resistance failing as soon as this is released and grabbing it to check it out! Is that workflow also possible via input threshold auto record? Like auto-arm when select a key/zone and then just play the sample source to activate recording? Would be useful for sampling/quick allocating to zones when need hands free for sampling stuff like guitar notes and pedals etc..

  • Sounds exactly like a sampler version of LayR. This should be fun.

  • @VirSyn said:
    So you can directly sample into AudioLayer anywhere in the signal chain.

    I reckon that’s me in then.

  • this is huge for AUM jams. So cool

  • @Dawdles yes, but threshold recording is currently not there, only manual and trigger by midi key - just noted it in my list.

  • @gusgranite said:
    this is huge for AUM jams. So cool

    Especially if it can 'sync' the start & stop of the sampling for perfect loops like the record feature in AUM does.

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