Audiobus: Use your music apps together.
What is Audiobus? — Audiobus is an award-winning music app for iPhone and iPad which lets you use your other music apps together. Chain effects on your favourite synth, run the output of apps or Audio Units into an app like GarageBand or Loopy, or select a different audio interface output for each app. Route MIDI between apps — drive a synth from a MIDI sequencer, or add an arpeggiator to your MIDI keyboard — or sync with your external MIDI gear. And control your entire setup from a MIDI controller.
Download on the App StoreAudiobus is the app that makes the rest of your setup better.
Comments
Spot on !
Wipes tear from eye.
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Someone actually suggested to buy an app just to support a developer?
If so, that is a weird suggestion.
I see references to this very thing all through this forum
Well is the Walden history... also Decrease proposal from some authors in the International Sphere against the Infinite Growing from others...
All time the focus is consumism...
I believe the suggestion was that Eventide should have to donate to indie developers because they have too much money already!
I have seen people claiming they buy all of certain developers’ apps, even if they might not use them all, as a show of support.
But I don’t think I have seen people saying everyone should do it, or even suggest it to another forum member.
I also see people saying to buy these expensive Fabfilter and Eventide apps for reasons other than want/need. If they don’t see enough money, they will abandon iOS.
But if I don’t want/need these apps from these developers, why would I care? I feel these comments are directed at people who want these developers on iOS, and actually want to buy these apps to use them. I think the suggestions, in these cases, are made to convince people who want these, but are balking at the high prices.
That is a crazy suggestion. Maybe change Eventide to Apple, and it wouldn’t seem so crazy.
Not donating money, but offering some free classes or workshops to help out indie developers. Or just helping them in some way. That is, if Apple still see indie developers as a vital part of the iOS world. If that is the case, then Apple would benefit from supporting indie developers.
I cannot see how any of this would benefit Eventide though. That would be breeding and supporting competitors to their own company, it seems.
This comes down to user type, and why this platform gets so much crap.
Professional Users
Hobbyist/Enthusiast
The pro user cannot make iOS work for music production because the system is not stable enough yet. It can do many parts of the job well, but it is a struggle to get the whole job done. Apps suddenly no longer having support is a terrible condition for professional users. So Eventide and FabFilter jumping into the game is a great thing for stability and growth in the platform. It may be overkill for casual users, and honestly provides nothing new to the industry, but its optional in the end.
For enthusiasts, the crazy indies apps are a breath of fresh air and are just fun to use. Some pros may have use for these apps too, but overall, this is the playground. developers get to make things based on their passion whether its needed, practical or not.
We no doubt need both sides, and up until now, its been the burden of indies developers to make this platform work as well as it does. These big companies coming in shouldn’t kill the little guys. Ideally it would just all help the platform grow and everyone could benefit. As it is now, the price difference will for sure begin to split users down the line.
Agree.
It also seems iOS is in flux right now.
It definitely began as the Indie playground you describe.
Now it seems Apple are trying to market iPads as Pro-level devices. Having big brands developing apps for iOS would probably be something Apple would want, but I hope they don’t ditch the Indie spirit of the platform when trying to rebrand iPads as Pro devices.
I suspect Apple are looking for the money. That is why they promote subscription apps, and probably welcome the arrival of $50 plugins. I just fear Apple will start playing favorites, and destroy our little corner of the iOS ecosystem.
Sorry for the doom-and-gloom.
Probably will never happen.
Carry on.
Apple had Korg and Moog on board since the very beginning, as well as $50 and above apps like the Fairlight (now Peter Vogel) CMI.
My most stable IOS is version 5.1.1 on my first iPad One, which is still on duty.
(it sucks in network connectivity, but possibly that's the clue...)
Those were more the exception than the rule, though.
Hell, even Different Drummer was like $200 at first (can’t remember exactly, but was shocked when I looked the price history once).
These few big companies and handful of expensive apps being around, iOS was still promoted as a platform for anybody and everybody to build an app if they had an idea for one. That is why we have so many great, original music apps. Not because a few big companies have been around, or a few more are entering now.
Wrong conclusion - the iPad One was a brand new thing and not even Apple could predict it's future.
Image Line sacked it's hardware Lemur and went app-only.
PPG was an early adaptor, too, SamplR was a touchscreen revolution, Jordan Rudess is a big name in keyboard domain, Yamaha didn't take that much longer to join.
I mentioned it only because Eventide's recent entry is considered something special.
The appstore content was always quite balanced, with the ultra-low price model as a new marketing alternative. Which of course got the main press focus.
Regarding price history: it's a common tool to increase price to an absurd level to prevent buying, but keep the app in store.
@CracklePot was wrong about different drummer, it only cost $150 when released! The developers reasons were that it had some magic and he had been in the business since the 80s.
I think we can agree that Eventide can make a similar claim?
Yeah, I’m sure I was wrong about a lot more than that.
I think those companies were curious about touchscreens, and Apple had the best platform to experiment on. Still, with your expanded roll call of early corporate adopters, it is about 1000 to 1, corporate vs. indie developers.
And why do you list SampLR? That was an indie app, right?
I only put this out there because I don’t see any real benefit to having iPad turn into another desktop. We already have that desktop stuff available, but will lose the opportunity to ditch that for iOS.
The bottom line is what Apple does. If Apple wants to rebrand iPads as Pro devices, they will probably start focusing on bigger, known companies to develop apps. Add to that the AppStore monopoly lawsuits, and chances of all of this changing for the worse is pretty high.
If Apple can’t make billions of dollars with the current model anymore, they will change it to their benefit, without regard for all the small developers or the people who love using their apps.
I agree that having big and small developers on iOS is good for everyone. But a huge shift towards big, at the expense of the small, now that would be terrible for most of us.
Maybe not for you, though.
But then, you are more the exception than the rule.
@CracklePot The appstore business model was a (smart) new idea never tried before.
It opened up worldwide business coverage for the average Joe and Jane for a ridiculously low entry fee.
But that was a business plan, not charity.
Apple never cared much about 'small' developers - in pre IOS days some of their strategic turns drove quite a lot of them close to ruin.
It's a natural matter of fact that few developers stand the test of real world business.
But size (of the team) doesn't matter in highly specialized domains like audio developement.
I mentioned SamplR because it was the first app (in the music section of the store) that fully revealed the potential of IOS and a touch interface. It's the better MPC - or a blueprint for the future of the original design.
(opposed to the annoying stuff the buyers of the Akai brand shell out today - jmho)
If you're good, you have good chances to succeed even as a one man show.
Sure - it's hard to compete with an(y)established brand.
If something is labelled Moog, Akai or Eventide it will be bought, regardless of content... at least once.
ps: yes, you're right - I prefer be the exception and not the rule.
@Telefunky
I get ya.
Rock on, and long live the Exceptions!
I'm a little late to this conversation and hopefully won't get blasted for chiming in. I just wanted to confirm that we (Eventide) indeed do not make 31m in profit. We've always believed in reinvesting in technology and remaining independent. Our expenses are quite high and we are in this business because we are all musicians (95% of our employees are) and we believe in pushing the envelope over trying to make a quick buck. We spend a ton in R&D and overhead.
We believe in quality over quantity. It is this reason why we've never made a stompbox under $100. We are not part of a big conglomerate like Harman or Yamaha. Yes, we are more established than some of today's smaller, boutique companies but in 1971 we were like them when we created the world's first digital delay.
Yes, some products have been rehashed but that is because there are new platforms and new musicians that have never experienced our sound. In addition, we continue to make our ported products better so that they are as faithful as possible to the original unit. Case in point, this year we did a complete overhaul of our Instant Phaser and Instant Flanger plug-ins to make them indiscernible from the original hardware units. That being said, we are also breaking new ground with other products such as the H9000 and our spectral effects plug-in, Physion which independently processes the transient from the tonal elements of a sound.
To summarize, we are a bunch of nerdy engineer musicians and very grateful for anybody that wants to try our products. Eventide is not the huge, evil corporation some paint us to be. We're a local NJ business that participates in lots of philanthropic endeavors. Being a pioneer of digital audio, we'd like to keep up with the times and continue to develop for iOS and are honored to be a part of your community.
Perhaps someone got the fine and hardworking Eventide company mixed up with the similarly-named Eviltide . They are a stompbox manufacturer, which guarantees their products will make you sound better than Jimmy, Jimi, and Eddie PUT TOGETHER! And achieve wordly riches and fame. The only catch for one of these majical pedals, one must forfeit their immortal soul. Bummer. I bought one couple years ago. It’s great and all, but I’m kinda having some buyers regret. 🤭
@Orville, thanks for the background. It sounds like a lot of hard work and fun. I am sure just about everyone here appreciates your efforts and good vibes. Keep on keepin’ on, please.
Glad to make your acquaintance.
Good to hear your philosophy straight from the horses mouth as it were.
I'm liking what I read.
Looking forward to experiencing the sound of Eventide on iOS.
Peace.
Welcome to the AB Forum Orville, glad to have the likes of yourselves here on the iOS platform.
You may have guessed already but you sometimes need a very thick skin on this Forum... at times it will make you question your own good sense and intentions, and make you feel like you have to justify everything that you do, BUT it will also make you laugh out loud and feel very loved and appreciated.
@Orville welcome! Loving your plugins and apps. Real quality. Keep them coming!
Thank you for the love! Much appreciated to be a part of such a great community.
@Orville great response and even better apps by your company released for iOS. Good GUIs, great sounds, and value for your money.
@Orville and thanks for releasing some ios apps that not only sound great but just work without issues. And thanks for creating a ios app Gui interface with knobs that don't move when you release your finger from the screen.