Audiobus: Use your music apps together.
What is Audiobus? — Audiobus is an award-winning music app for iPhone and iPad which lets you use your other music apps together. Chain effects on your favourite synth, run the output of apps or Audio Units into an app like GarageBand or Loopy, or select a different audio interface output for each app. Route MIDI between apps — drive a synth from a MIDI sequencer, or add an arpeggiator to your MIDI keyboard — or sync with your external MIDI gear. And control your entire setup from a MIDI controller.
Download on the App StoreAudiobus is the app that makes the rest of your setup better.
Comments
same here, just getting an error, I'm going to just delete it, its wasting too much space not to work
There was an update this morning seems better in your app now
Also, remember some soundfonts are louder than others and you'd benefit from turning down volume in app. I haven't stresstested this version of BS-16i but I know there used to be a problem with memory allocation if you tried to load the largest soundfonts (100's or 1000's of mb). This is more due to limitations of the platform than the app I think.
And to answer my own question, it’s very simple, AE downloads them to a folder called soundfonts available from iTunes
Noticed a minor update but still getting error messages when loading large soundfonts (like the Nice-Keys-Ultimate) from my site https://sites.google.com/site/soundfonts4u/
A work around for me on my Air 2 or 6s (both have 2gb ram) is to load the soundfont, close down the bs-16i app and then re-open it and from then on it works fine.
Hoping for a fix for this.
I had a problem loading your detailed upright after the update. Worked fine before. Curious. Hoping for a fix as well.
I remember when the Roland MT-32 and ROLAND D-20 came, in the 80s, that they all had drums on channel 10.
I still have the D-20
A quick deduction would be that drums on channel 10 comes from the first period of multi-timbral synths...
Or I might be wrong lol
It's the GM/GS standard that uses drums on channel #10, Yamaha XG addition allowed drums on Midi #10 & 11.
If an SF2 files specifies that drums are only available on #10 they can not be used when BS-16i is used as an AUV3.
This is also true for Rotor, if you have that one, it includes a large library of fun sounds to pull for bs-16.
Thanks for the tip - I will have to have a look.
Of course.
I had a midi XG plug-on Card for the ISA soundblaster card of the late 90s... sounded incredible on the PC.
XG is also on my Tyros 4. Plus all the other standards...
But can you tell me why Midi channel 16 also is used for drums? Are there different standards?
I have never seen a standard where the drums are on CH16. If the drums are on CH16 it's proprietary for that device, and not a standard
My SY85’s sequencer defaults drums to #9 (the drum pattern sequencer) and only one of the drumkits is mapped to GM.
Okey. I can’t rememb which synth I had that used ch 16, but I think it was Yamaha.
But thanx Bram.
Hi All. Any tips (links) for a decent electronic drum box sf2s?
Has anybody figured out how?
Or is it just not possible?
I think it depends on the bank-file in use!?
The drums from most banks(but not all) can be loaded on any channel.
Too bad the part selection seems to be missing in the AUv3 making it not so fun to use drums from banks that require channel 10 to be used since they can not be selected from the UI but can be selected using program change...
To me this is now days just a minor annoyance not a showstopper.