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AU3FX:Push

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Comments

  • I'll put a +100 to the request for an AUv3 Sector!

  • Yes would love AUV3 Sector!

  • @Poppadocrock said:

    @Carnbot said:
    @auxmux said:

    @OscarSouth said:

    @OscarSouth said:

    @auxmux said:
    Give me some good use cases for this. 🙏 I'll get it but I never used the original despite having it.

    Any compression.

    (or expansion, gating, dynamic effects, limiting, clipping, gain staging, etc.)

    Got it, use Fabfilter for all of that stuff mostly. Does this work better for some instruments like drums vs synths over other AU?

    An advantage with PUSH is that it's multi-purpose where with Fabfilter you need to load different plugs to get there, which makes PUSH fun to play with. Also it's on iPhone too :)

    Just curious… By multipurpose do you mean good on individual channels as well as master bus, or are you saying good on a wide range of instruments, or both?

    I mean it’s an expander, compressor, limiter, gate, So it’s multi functional :)

  • @Carnbot said:

    @Poppadocrock said:

    @Carnbot said:
    @auxmux said:

    @OscarSouth said:

    @OscarSouth said:

    @auxmux said:
    Give me some good use cases for this. 🙏 I'll get it but I never used the original despite having it.

    Any compression.

    (or expansion, gating, dynamic effects, limiting, clipping, gain staging, etc.)

    Got it, use Fabfilter for all of that stuff mostly. Does this work better for some instruments like drums vs synths over other AU?

    An advantage with PUSH is that it's multi-purpose where with Fabfilter you need to load different plugs to get there, which makes PUSH fun to play with. Also it's on iPhone too :)

    Just curious… By multipurpose do you mean good on individual channels as well as master bus, or are you saying good on a wide range of instruments, or both?

    I mean it’s an expander, compressor, limiter, gate, So it’s multi functional :)

    And soft/hard clipper/distortion :)

  • +1,000,000 for AUv3 Sector!

  • @j_liljedahl said:

    @Carnbot said:

    @Poppadocrock said:

    @Carnbot said:
    @auxmux said:

    @OscarSouth said:

    @OscarSouth said:

    @auxmux said:
    Give me some good use cases for this. 🙏 I'll get it but I never used the original despite having it.

    Any compression.

    (or expansion, gating, dynamic effects, limiting, clipping, gain staging, etc.)

    Got it, use Fabfilter for all of that stuff mostly. Does this work better for some instruments like drums vs synths over other AU?

    An advantage with PUSH is that it's multi-purpose where with Fabfilter you need to load different plugs to get there, which makes PUSH fun to play with. Also it's on iPhone too :)

    Just curious… By multipurpose do you mean good on individual channels as well as master bus, or are you saying good on a wide range of instruments, or both?

    I mean it’s an expander, compressor, limiter, gate, So it’s multi functional :)

    And soft/hard clipper/distortion :)

    oh yes :)

  • I wouldn’t say no to SectorAU but I personally can’t wait for PeakQ.
    One tiny request if I may for Push - ‘Bypass’ directly from the plugin, please :)

    Thanks!

  • @0tolerance4silence said:
    I wouldn’t say no to SectorAU but I personally can’t wait for PeakQ.
    One tiny request if I may for Push - ‘Bypass’ directly from the plugin, please :)

    None of the AU3FX plugins have bypass directly in the plugin. Do you know of any host that doesn't have bypass?
    That said, in Push you can simply drag the Dry Mix slider to 100%

  • @Samu said:

    @j_liljedahl said:

    @j_liljedahl said:

    @gusgranite said:

    @j_liljedahl said:
    And now, PeakQ rejected for the 4th time! I've submitted an appeal to the App Review Board and hoping they can resolve this circus.

    Incredible

    Didn't work. The App Review Board "noticed that the reviewer asked for more information. Continue by giving the reviewer the information. Case closed."

    Well, the problem is that the reviewer is totally clueless and asks for a video that "shows the apps interaction with the Audio Unit Extension". This is the AU extension! They have a video of me loading and using it in GarageBand.

    Submitted for the 5th time now, with a lengthy explanation.

    And rejected for the 5th time.

    Wooot. It’s time to question why the other apps in the category got passed…

    It's random. It's random who you get. It's random if they bother to look at the app. It's random who it goes to when you appeal. This has become worse since they added the video thing. Now they can not bother by either passing the app or give you a rejection saying they need a video. Either way, an easy don't bother to look.

    …why do they let a load of sh*t apps thru the review process and block quality apps!?

    Parts of the process seem to be automated. They do virus and malware checks and parse the code, graphics, and plist files to see if there is anything in violation of the terms there. If a crap app then passes all of the other stuff on a checklist, they go through. The malware/scammer crap gets through this stuff by hitting the reviewers with multiple apps and they don't care if most get rejected as long as a percentage get through. They've figured out how to game the review process.

    Even the automated checks are being gamed and avoided now. There was an article recently out on some banking scam apps on Android where the code was incrementally added to updates of apps over time and in combination of multiple apps that eventually let them steal peoples' banking credentials and empty their accounts.

    Apple should have ’review experts’ for each Appstore category and sub-category it’s not like they can’t afford it…

    The audio apps would end up being reviewed by the team responsible for Spotify and apps for fans of music stars. Apple can't even figure out how to put apps into categories on the app store. There's no way the could get a valid set of knowledgable experts for all the possible categories of software. And, they basically don't care about anything outside of entertainment and games anyway.

    @j_liljedahl I've been refusing to add videos for the reviews because of the little note that says that once you have an approval based on a video then you have to add one for every update. I'd been getting the through the rejection by nicely asking the appeals team to please get a copy of GarageBand for each reviewer and train them how to use it. From your experience on this one, it sounds like that might not work anymore. Maybe if we start adding a little pointless crap game to the container app and put the AU in the games category it can get through the reviews.

  • @NeonSilicon said:

    @j_liljedahl I've been refusing to add videos for the reviews because of the little note that says that once you have an approval based on a video then you have to add one for every update. I'd been getting the through the rejection by nicely asking the appeals team to please get a copy of GarageBand for each reviewer and train them how to use it. From your experience on this one, it sounds like that might not work anymore. Maybe if we start adding a little pointless crap game to the container app and put the AU in the games category it can get through the reviews.

    Yeah, the interesting fact was that they just closed my appeal because it was rejected "waiting for more information" (the video, which they already got). So they closed the case saying I must start by providing the reviewer the information asked for. As if they didn't even read my appeal, since if they did it would be clear that the reviewer was having trouble understanding and that the "information" asked for did not make sense.

    Last time though, it got fully rejected (not asking for information) so I'm hoping the appeal will go through this time.

  • @j_liljedahl said:

    @0tolerance4silence said:
    I wouldn’t say no to SectorAU but I personally can’t wait for PeakQ.
    One tiny request if I may for Push - ‘Bypass’ directly from the plugin, please :)

    None of the AU3FX plugins have bypass directly in the plugin. Do you know of any host that doesn't have bypass?
    That said, in Push you can simply drag the Dry Mix slider to 100%

    It’s only for convenience. I don’t miss bypass from the rest of your plugins but when dialling in compression I always compare dry/wet... All hosts provide bypass, but usually it requires some gymnastics (move plugin out of the way etc.)
    Yep, I’m using Dry Mix for this atm, but my understanding is that doesn’t bypass the Lim/Clip/Sat section.
    Like I said... it’s only for convenience... their nonexistent cpu toll makes up for it :)

  • @0tolerance4silence said:

    @j_liljedahl said:

    @0tolerance4silence said:
    I wouldn’t say no to SectorAU but I personally can’t wait for PeakQ.
    One tiny request if I may for Push - ‘Bypass’ directly from the plugin, please :)

    None of the AU3FX plugins have bypass directly in the plugin. Do you know of any host that doesn't have bypass?
    That said, in Push you can simply drag the Dry Mix slider to 100%

    It’s only for convenience. I don’t miss bypass from the rest of your plugins but when dialling in compression I always compare dry/wet... All hosts provide bypass, but usually it requires some gymnastics (move plugin out of the way etc.)
    Yep, I’m using Dry Mix for this atm, but my understanding is that doesn’t bypass the Lim/Clip/Sat section.
    Like I said... it’s only for convenience... their nonexistent cpu toll makes up for it :)

    Yes, you're right, the Dry Mix is before the lim/clip. I'll consider adding a bypass toggle in all of them.

  • @j_liljedahl said:

    @NeonSilicon said:

    @j_liljedahl I've been refusing to add videos for the reviews because of the little note that says that once you have an approval based on a video then you have to add one for every update. I'd been getting the through the rejection by nicely asking the appeals team to please get a copy of GarageBand for each reviewer and train them how to use it. From your experience on this one, it sounds like that might not work anymore. Maybe if we start adding a little pointless crap game to the container app and put the AU in the games category it can get through the reviews.

    Yeah, the interesting fact was that they just closed my appeal because it was rejected "waiting for more information" (the video, which they already got). So they closed the case saying I must start by providing the reviewer the information asked for. As if they didn't even read my appeal, since if they did it would be clear that the reviewer was having trouble understanding and that the "information" asked for did not make sense.

    Last time though, it got fully rejected (not asking for information) so I'm hoping the appeal will go through this time.

    Is there a way you could ask to reviewer to see Dub and Space which were recently approved and have similar uses? (Trying to build a path from reviewerBrain to your apps.)

  • @NoiseHorse said:

    @j_liljedahl said:

    @NeonSilicon said:

    @j_liljedahl I've been refusing to add videos for the reviews because of the little note that says that once you have an approval based on a video then you have to add one for every update. I'd been getting the through the rejection by nicely asking the appeals team to please get a copy of GarageBand for each reviewer and train them how to use it. From your experience on this one, it sounds like that might not work anymore. Maybe if we start adding a little pointless crap game to the container app and put the AU in the games category it can get through the reviews.

    Yeah, the interesting fact was that they just closed my appeal because it was rejected "waiting for more information" (the video, which they already got). So they closed the case saying I must start by providing the reviewer the information asked for. As if they didn't even read my appeal, since if they did it would be clear that the reviewer was having trouble understanding and that the "information" asked for did not make sense.

    Last time though, it got fully rejected (not asking for information) so I'm hoping the appeal will go through this time.

    Is there a way you could ask to reviewer to see Dub and Space which were recently approved and have similar uses? (Trying to build a path from reviewerBrain to your apps.)

    I don't think that would do any good. They do this kinda stuff to everyone. They'll do it to Adobe and Microsoft. I suspect that it's at least a little bit a part of the security theater aspect of the review process.

  • @Carnbot said:

    @Poppadocrock said:

    @Carnbot said:
    @auxmux said:

    @OscarSouth said:

    @OscarSouth said:

    @auxmux said:
    Give me some good use cases for this. 🙏 I'll get it but I never used the original despite having it.

    Any compression.

    (or expansion, gating, dynamic effects, limiting, clipping, gain staging, etc.)

    Got it, use Fabfilter for all of that stuff mostly. Does this work better for some instruments like drums vs synths over other AU?

    An advantage with PUSH is that it's multi-purpose where with Fabfilter you need to load different plugs to get there, which makes PUSH fun to play with. Also it's on iPhone too :)

    Just curious… By multipurpose do you mean good on individual channels as well as master bus, or are you saying good on a wide range of instruments, or both?

    I mean it’s an expander, compressor, limiter, gate, So it’s multi functional :)

    True. Good point.

  • @0tolerance4silence said:

    @j_liljedahl said:

    @0tolerance4silence said:
    I wouldn’t say no to SectorAU but I personally can’t wait for PeakQ.
    One tiny request if I may for Push - ‘Bypass’ directly from the plugin, please :)

    None of the AU3FX plugins have bypass directly in the plugin. Do you know of any host that doesn't have bypass?
    That said, in Push you can simply drag the Dry Mix slider to 100%

    It’s only for convenience. I don’t miss bypass from the rest of your plugins but when dialling in compression I always compare dry/wet... All hosts provide bypass, but usually it requires some gymnastics (move plugin out of the way etc.)
    Yep, I’m using Dry Mix for this atm, but my understanding is that doesn’t bypass the Lim/Clip/Sat section.
    Like I said... it’s only for convenience... their nonexistent cpu toll makes up for it :)

    Toggling the bypass with cc or a midi note at specific intervals can be quite useful.

  • wimwim
    edited December 2021

    @NeonSilicon said:
    ... the security theater...

    lol 😂
    That could have described most of the vast amount of time wasted with auditors in my IT career.

  • Can anyone confirm if Push AUv3 ext. side-chain feature works in Drambo (App Store version) or any other host that supports s/ch, please?
    When trying to enable ext s/ch on Push loaded in Drambo (beta) I’m getting a message ‘The host does not provide an extra input bus’ even though the port is there (visible and labelled) and fed with audio signal...
    Strangely, other s/ch capable AUv3 plugins work fine in D (beta), and Push ext s/ch works fine in AUM.
    @j_liljedahl

  • @0tolerance4silence said:
    Can anyone confirm if Push AUv3 ext. side-chain feature works in Drambo (App Store version) or any other host that supports s/ch, please?
    When trying to enable ext s/ch on Push loaded in Drambo (beta) I’m getting a message ‘The host does not provide an extra input bus’ even though the port is there (visible and labelled) and fed with audio signal...
    Strangely, other s/ch capable AUv3 plugins work fine in D (beta), and Push ext s/ch works fine in AUM.
    @j_liljedahl

    I can confirm, same behavior here with Drambo's app store version

  • edited February 2022

    @NoiseFloored said:

    @0tolerance4silence said:
    Can anyone confirm if Push AUv3 ext. side-chain feature works in Drambo (App Store version) or any other host that supports s/ch, please?
    When trying to enable ext s/ch on Push loaded in Drambo (beta) I’m getting a message ‘The host does not provide an extra input bus’ even though the port is there (visible and labelled) and fed with audio signal...
    Strangely, other s/ch capable AUv3 plugins work fine in D (beta), and Push ext s/ch works fine in AUM.
    @j_liljedahl

    I can confirm, same behavior here with Drambo's app store version

    Not at the code right now, but I think AU3FX:Push requires the side-chain input bus to be enabled by the host.

  • edited February 2022

    @j_liljedahl said:

    @NoiseFloored said:

    @0tolerance4silence said:
    Can anyone confirm if Push AUv3 ext. side-chain feature works in Drambo (App Store version) or any other host that supports s/ch, please?
    When trying to enable ext s/ch on Push loaded in Drambo (beta) I’m getting a message ‘The host does not provide an extra input bus’ even though the port is there (visible and labelled) and fed with audio signal...
    Strangely, other s/ch capable AUv3 plugins work fine in D (beta), and Push ext s/ch works fine in AUM.
    @j_liljedahl

    I can confirm, same behavior here with Drambo's app store version

    Not at the code right now, but I think AU3FX:Push requires the side-chain input bus to be enabled by the host.

    This could explain it then.
    Drambo does not enable additional bus. It’s automatically present for plugins that can utilise it, even if the feature has to be enabled separately in the plugin.

    I recall something similar in the initial implementation of multibus support in AUM (maybe only during beta though). IIRC, NYComp worked out of the box as soon as multibus support was added in AUM, but TBEq required some tweaks.

  • @0tolerance4silence said:

    @j_liljedahl said:

    @NoiseFloored said:

    @0tolerance4silence said:
    Can anyone confirm if Push AUv3 ext. side-chain feature works in Drambo (App Store version) or any other host that supports s/ch, please?
    When trying to enable ext s/ch on Push loaded in Drambo (beta) I’m getting a message ‘The host does not provide an extra input bus’ even though the port is there (visible and labelled) and fed with audio signal...
    Strangely, other s/ch capable AUv3 plugins work fine in D (beta), and Push ext s/ch works fine in AUM.
    @j_liljedahl

    I can confirm, same behavior here with Drambo's app store version

    Not at the code right now, but I think AU3FX:Push requires the side-chain input bus to be enabled by the host.

    This could explain it then.
    Drambo does not enable additional bus. It’s automatically present for plugins that can utilise it, even if the feature has to be enabled separately in the plugin.

    I recall something similar in the initial implementation of multibus support in AUM (maybe only during beta though). IIRC, NYComp worked out of the box as soon as multibus support was added in AUM, but TBEq required some tweaks.

    As far as I understand the developer documentation, hosts are supposed to enable the input busses they intend to use. That way, the plugin can know if it needs to allocate additional resources etc needed for the extra input(s).

    https://developer.apple.com/documentation/audiotoolbox/auaudiounitbus/1387634-enabled?language=objc

    Hosts must enable input busses before using them. This allows an audio unit to be prepared to render a large number of inputs, but avoid the work of preparing to pull inputs which are not in use.

    So, it's actually a bug in Drambo and in the plugins that make use of disabled input busses.

  • @j_liljedahl said:

    @0tolerance4silence said:

    @j_liljedahl said:

    @NoiseFloored said:

    @0tolerance4silence said:
    Can anyone confirm if Push AUv3 ext. side-chain feature works in Drambo (App Store version) or any other host that supports s/ch, please?
    When trying to enable ext s/ch on Push loaded in Drambo (beta) I’m getting a message ‘The host does not provide an extra input bus’ even though the port is there (visible and labelled) and fed with audio signal...
    Strangely, other s/ch capable AUv3 plugins work fine in D (beta), and Push ext s/ch works fine in AUM.
    @j_liljedahl

    I can confirm, same behavior here with Drambo's app store version

    Not at the code right now, but I think AU3FX:Push requires the side-chain input bus to be enabled by the host.

    This could explain it then.
    Drambo does not enable additional bus. It’s automatically present for plugins that can utilise it, even if the feature has to be enabled separately in the plugin.

    I recall something similar in the initial implementation of multibus support in AUM (maybe only during beta though). IIRC, NYComp worked out of the box as soon as multibus support was added in AUM, but TBEq required some tweaks.

    As far as I understand the developer documentation, hosts are supposed to enable the input busses they intend to use. That way, the plugin can know if it needs to allocate additional resources etc needed for the extra input(s).

    https://developer.apple.com/documentation/audiotoolbox/auaudiounitbus/1387634-enabled?language=objc

    Hosts must enable input busses before using them. This allows an audio unit to be prepared to render a large number of inputs, but avoid the work of preparing to pull inputs which are not in use.

    So, it's actually a bug in Drambo and in the plugins that make use of disabled input busses.

    Thanks, will pass the info on to giku :)

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