Audiobus: Use your music apps together.

What is Audiobus?Audiobus is an award-winning music app for iPhone and iPad which lets you use your other music apps together. Chain effects on your favourite synth, run the output of apps or Audio Units into an app like GarageBand or Loopy, or select a different audio interface output for each app. Route MIDI between apps — drive a synth from a MIDI sequencer, or add an arpeggiator to your MIDI keyboard — or sync with your external MIDI gear. And control your entire setup from a MIDI controller.

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Spacecraft beta

edited September 22 in General App Discussion

Anyone else unable to get the latest beta via test flight?
Got an email announcement Re new build... but it’s not in TestFlight?
@deltaVaudio any news?
:)

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Comments

  • @id_23 said:
    Anyone else unable to get the latest beta via test flight?
    Got an email announcement Re new build... but it’s not in TestFlight?
    @deltaVaudio any news?
    :)

    seamed to work ok for me. maybe send the dev a message and see if there is a compatibility issue

  • @id_23 said:
    Anyone else unable to get the latest beta via test flight?
    Got an email announcement Re new build... but it’s not in TestFlight?
    @deltaVaudio any news?
    :)

    yes, i got the notification banner on the home screen ,, but in testflight Spacecraft still says “Build Removed”
    i wonder if @eross is on ios 14?? maybe this is a 14 compatibility beta? i am not on 14 on either of my machines..

  • edited September 22

    @id_23 Yup, same here. And i am on 14.
    In the mail from TestFlight it says iOS 9.3 or higher - so iOS version should not matter.

    Anyway i was very happy to see a lifesign from @deltaVaudio (Mark)

  • edited September 22

    Working fine here, 13.6

    Edit: download yesterday just when the notification shown, but today it appears as “build removed” maybe it was a mistake by the dev, this beta seem to be the same as the last one from Jan/feb.

  • Yeah, was gonna say, this is a great sign, hope Mark is recovering OK ✌️

  • Last I heard Mark said the update was on hold as he was back in hospital at the start of September , hopefully he is back out now and well enough to code.

  • I was quick enough to get it and reported bugs already, maybe he's doing substantial fixes now...

  • anything new, or just fixed bugs?

  • Hi guys, still in hospital but finding some time to work on my baby.

    Yeah, I royally screwed up and expired the build just after it went live (not realising it had gone live already), so sorry about the confusion. v2.5.3 is currently awaiting apple review for beta testing.

    No real bug fixes here, just new features. Here are the build notes in case you're interested in the mean time...

    • new 'infinite' mode*: continuous buffer allows you to hit record and granularise in real-time
    • all features adopted from the VST version with the EXCEPTION of variable number of grains and variable sample duration

    • to try out the new infinite mode, hit settings and to the right hand side you will see 'sampling mode' option menu. Once infinite is selected, hit record --> the input via the mic will be continuously fed into SC. Note that, in infinite mode, the grains are located to the left of the crosshair in order to allow near-zero latency when granulising incoming audio.

  • wow... great new features :)
    Thanks for your continued work!
    Best wishes for speedy recovery!

  • How does one request joining the beta?

    And Best Wishes to Mark!

  • @deltaVaudio thanks Mark, great to hear you are feeling a bit better!
    J

  • Air2 ios13.6. Testflight - build has been removed

  • Great to have you back Mark, hope the recovery is going ok. :)

  • @gsm909 said:
    Air2 ios13.6. Testflight - build has been removed

    see my comment above

  • @gsm909 said:
    Air2 ios13.6. Testflight - build has been removed

    Marks reply is 4 above yours:
    deltaVaudio 9:30AM
    Hi guys, still in hospital but finding some time to work on my baby.

    Yeah, I royally screwed up and expired the build just after it went live (not realising it had gone live already), so sorry about the confusion. v2.5.3 is currently awaiting apple review for beta testing.

    No real bug fixes here, just new features. Here are the build notes in case you're interested in the mean time...

    new 'infinite' mode*: continuous buffer allows you to hit record and granularise in real-time
    all features adopted from the VST version with the EXCEPTION of variable number of grains and variable sample duration
    to try out the new infinite mode, hit settings and to the right hand side you will see 'sampling mode' option menu. Once infinite is selected, hit record --> the input via the mic will be continuously fed into SC. Note that, in infinite mode, the grains are located to the left of the crosshair in order to allow near-zero latency when granulising incoming audio.

  • @zilld2017 said:
    How does one request joining the beta?

    And Best Wishes to Mark!

    This!

  • @deltaVaudio said:

    @gsm909 said:
    Air2 ios13.6. Testflight - build has been removed

    see my comment above

    Thanks mark, and great to have you back with us again

  • @deltaVaudio said:
    Hi guys, still in hospital but finding some time to work on my baby.

    Yeah, I royally screwed up and expired the build just after it went live (not realising it had gone live already), so sorry about the confusion. v2.5.3 is currently awaiting apple review for beta testing.

    No real bug fixes here, just new features. Here are the build notes in case you're interested in the mean time...

    • new 'infinite' mode*: continuous buffer allows you to hit record and granularise in real-time
    • all features adopted from the VST version with the EXCEPTION of variable number of grains and variable sample duration

    • to try out the new infinite mode, hit settings and to the right hand side you will see 'sampling mode' option menu. Once infinite is selected, hit record --> the input via the mic will be continuously fed into SC. Note that, in infinite mode, the grains are located to the left of the crosshair in order to allow near-zero latency when granulising incoming audio.

    Thanks Mark - wishing you well and great to hear from you...

  • @deltaVaudio

    Good to hear you’re on the mend.

  • @deltaVaudio

    Wish You the best. I hope You will recover soon.

    Keep it up. You are great🤟💪

  • @deltaVaudio

    man, still in hospital ?! Oh ... wish you fast recovery !!

  • Joining the voices, @deltaVaudio nice to hear fro you.
    Spacecraft rocks!!!

  • New (TestFlight) version just came through and is actually downloadable :smile:

    Thanks Mark @deltaVaudio !!

  • thanks Mark!
    infinite mode is fab
    but this !
    "all features adopted from the VST version with the EXCEPTION of variable number of grains and variable sample duration"
    this rocks HARD:)

  • Great to hear from you, Mark; hope you're back to full health ASAP! The new build is great. Infinite mode is blowing my head!

  • Nice to ear from you @deltaVaudio !!!!

    💛🎶🎛

  • Glad you are well enough to work, Mark. So much discussion about after effects of the virus. Is this what is happening to you? Best wishes to you and your family. Mike

  • @LinearLineman said:
    Glad you are well enough to work, Mark. So much discussion about after effects of the virus. Is this what is happening to you? Best wishes to you and your family. Mike

    After I came out of 7 weeks of intensive care I was heavily delirious and my legs were fused in a 90deg bent position. Since then I've been in a specialist rehab unit working on trying to stand and walk. At the moment I can just barely walk with a Zimmer frame. I'm lucky to be alive and thankfully my brain seems not to have been affected. Overall I'm quite happy and relieved. I go home on 12th October :)

  • Here's a clip I created using the new infinite mode. It involved hitting a glass with a spoon and whistling

    https://www.dropbox.com/s/5qo90zfpfc2vts3/LiveInfiniteTest.wav?dl=0

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