Audiobus: Use your music apps together.

What is Audiobus?Audiobus is an award-winning music app for iPhone and iPad which lets you use your other music apps together. Chain effects on your favourite synth, run the output of apps or Audio Units into an app like GarageBand or Loopy, or select a different audio interface output for each app. Route MIDI between apps — drive a synth from a MIDI sequencer, or add an arpeggiator to your MIDI keyboard — or sync with your external MIDI gear. And control your entire setup from a MIDI controller.

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Audiobus is the app that makes the rest of your setup better.

True stereo reverb

One thing that Visual Mixer really brings home is that none of the reverbs I have (Kleverb, several AD) are true stereo -- they take a summed mono signal and then produce a synthesised stereo image from that, and that becomes apparent when the dry signal is panned: dry moves, reverb doesn't.
Does anyone know if there is a true stereo reverb for IOS? What about the Fabfilter one? I don't have it so can't test.

Comments

  • edited October 2019

    Try ToneBoosters reverb. Not sure about the late reverb tail (hard to tell as you always want cross-channel tails), but the early reflections part is most certainly true stereo in that one.

  • Any 'good' reverb is a resource demanding effect.
    For true stereo 2 identical processing engine are required, but most sources are either mono by nature or intended to have their (fixed) position in panorama.
    There are situations in which the original ambience (of the source) is intended to be preserved during room processing, but that's a rather exceptional application.
    (Iirc true stereo hardware often had those 2 processing units splitable to allow more versatile and resource efficient setups)

    If it's not about a 100% realistic emulation of a physical room, you might 'animate' parts in a sub-channel (with an 'aux-reverb') by mid-side processing or additional panorama moves to yield a less static impression.
    Or try to fake it by setting up 2 regular reverb instances with proper panning and delay.
    Both approaches will not deliver a 'true room' impression, though.

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