Audiobus: Use your music apps together.

What is Audiobus?Audiobus is an award-winning music app for iPhone and iPad which lets you use your other music apps together. Chain effects on your favourite synth, run the output of apps or Audio Units into an app like GarageBand or Loopy, or select a different audio interface output for each app. Route MIDI between apps — drive a synth from a MIDI sequencer, or add an arpeggiator to your MIDI keyboard — or sync with your external MIDI gear. And control your entire setup from a MIDI controller.

Download on the App Store

Audiobus is the app that makes the rest of your setup better.

Idiot trying to record his shitty music and has no idea what he's doing

24

Comments

  • @Spidericemidas said:
    Hey there.
    I honestly don’t know much about what you describe with Cubasis as I don’t use it much. It’s just me working all within my iPad, usually in Gadget, with no audio interface or inputs from external sources, nor any midi controllers. So I have no experience of level issues from external things.
    But one thing I did notice was that you mentioned about being able to use an IAA only once in a Cubasis project.
    But if you are recording an audio track into Cubasis from an IAA, you can actually use as many instances of an IAA as you like.
    Once the audio from the IAA has been recorded, you can remove the IAA from the source slot, and insert it again onto a new track to record audio from it again....then remove it....insert into another track....and so on.
    This is how I record and layer many instances of Mitosynth (which is only an IAA) in Cubasis.
    Sorry if I have misunderstood your questions and issues. I hope the IAA tip is useful to you in some way.

    Good luck & hope you sort your issue.

    🕷

    That is what I was describing at the beginning of this thread.
    But I keep the IAA loaded on one track, and create new Audio tracks to drag my recorded audio to.

  • @CracklePot said:

    @Spidericemidas said:
    Hey there.
    I honestly don’t know much about what you describe with Cubasis as I don’t use it much. It’s just me working all within my iPad, usually in Gadget, with no audio interface or inputs from external sources, nor any midi controllers. So I have no experience of level issues from external things.
    But one thing I did notice was that you mentioned about being able to use an IAA only once in a Cubasis project.
    But if you are recording an audio track into Cubasis from an IAA, you can actually use as many instances of an IAA as you like.
    Once the audio from the IAA has been recorded, you can remove the IAA from the source slot, and insert it again onto a new track to record audio from it again....then remove it....insert into another track....and so on.
    This is how I record and layer many instances of Mitosynth (which is only an IAA) in Cubasis.
    Sorry if I have misunderstood your questions and issues. I hope the IAA tip is useful to you in some way.

    Good luck & hope you sort your issue.

    🕷

    That is what I was describing at the beginning of this thread.
    But I keep the IAA loaded on one track, and create new Audio tracks to drag my recorded audio to.

    Ahh. That’s another cool workaround I hadn’t considered. Nice one. I will try that method out too.
    I was wondering if anybody else had addressed the IAA part of the question, but I didn’t have time to read through all the replies. ✌️😉

  • Andrew I made a video for you showing what a ground loop sounds like:

    I start the video with a ground loop, remove it and then bring it back again.

  • @espiegel123 said:
    I think we need to take this one step at a time to see where the problem is being introduced.

    @Andrew430 : if you have just AmpliTube loaded, does it sound correct?

    If the answer to that is yes, if you use AmpliTube as an IAA source in Cubasis, does it sound correct?

    It sounds MORE correct in JUST Amplitude but not as correct as I think it should. Example: I've tracked electric guitar on a friend's project some years back, and I've played through an amp using headphones when I've lived places where playing through the amp speaker wasn't always an option. In BOTH cases, I could hear the amp sound clearly, clean, and completely through the headphones. I couldn't hear playing the guitar outside of the headphones. In both scenarios I didn't have to turn the headphone volume past 40% usually %25-%30 was good. To accomplish this in Amplitude I've got to be maxed out on the amp I'm simulating with headphones nearly maxed out. That is incredibly dangerous for my hearing. FYI, I haven't played for any length doing this, just tried it for half a second as a test. Speaking of my hearing, I don't have to turn up TV, podcasts or music loud to hear it how I want to. So I don't think I'm dealing with a hearing issue.

    To my discredit, I haven't tried IAA with Amplitude. Since you can only use an IAA track once per app I've always gone with Audiobus. I'm taking today and tomorrow off recording-wise as I've had some minor ringing here and there in the past two days so I'm resting my ears. The weather where I live is hell on sinuses too so it's likely just from that but better safe than sorry.

    When I get into the weeds again I'll try IAA and report back.

  • @LinearLineman said:
    @Andrew430 ... you might do better with a plug in 5v adapter with your urmk2. I have same.

    Tried that yesterday. Nothing

  • @CracklePot said:
    Question:

    Are we talking Amplitube, the amp simulator app
    Or Amplitude, the recording/enhancer app

    ?

    simulator

  • @BroCoast said:

    @klownshed said:
    Might be worth asking others with the same interface to comment? Perhaps there is a firmware update for it?

    I'd bet a ham sandwich it's the known issue that these interfaces have with iOS that require a firmware update. I've suggested it 2x now but anyway it's up to the OP and I hope they get it sorted.

    The firmware released in January. I bought mine in May-June. The firmware I installed was the updated version (that is still marked as the latest release as of two days ago) of which you speak. You owe me a ham sandwich

  • @Spidericemidas said:
    Hey there.
    I honestly don’t know much about what you describe with Cubasis as I don’t use it much. It’s just me working all within my iPad, usually in Gadget, with no audio interface or inputs from external sources, nor any midi controllers. So I have no experience of level issues from external things.
    But one thing I did notice was that you mentioned about being able to use an IAA only once in a Cubasis project.
    But if you are recording an audio track into Cubasis from an IAA, you can actually use as many instances of an IAA as you like.
    Once the audio from the IAA has been recorded, you can remove the IAA from the source slot, and insert it again onto a new track to record audio from it again....then remove it....insert into another track....and so on.
    This is how I record and layer many instances of Mitosynth (which is only an IAA) in Cubasis.
    Sorry if I have misunderstood your questions and issues. I hope the IAA tip is useful to you in some way.

    Good luck & hope you sort your issue.

    🕷

    Good to know. Feel really dumb for not reasoning that one out. Thanks.

  • @Andrew430 : until you get it sounding 100% correct in AmpliTube adding additional complications is going to make your problem harder to diagnose.

    At this point, I think you need to suss out your input levels. As someone suggested, it may be that only one of your interface's inputs is set up for a guitar-type signal.

    You also might want to debug without AmpliTube and just have your guitar going into AUM . Adjust your signal on your guitar and interface to get a decent signal level and record it. Post the recording and we might have a sense of what is going on.

  • Here's where I stand.

    While I've yet to connect Amplitude to Cubasis using IAA instead of Audiobus, even when playing through just Amplitude there simply isn't the minimally acceptable volume and tonal quality I expect to hear. IMO, it should sound--or at least be a hell of a lot closer to sounding--as if I were tracking a mic-ed amp that I was monitoring through headphones or just playing through an amplifier using headphones. Meaning, I should be able to hear the tonal/volume character of the amplifier I'm simulating and effects I'm using as clearly as I could if I were in a room with that amp and those effects at no more than 60% volume through my UR22MKII-connected headphones. ESPECIALLY when I've got the guitar maxed AND the simulated amp maxed. The level reader in Amplifier shows the signal in a consistent yellow range, but if you didn't know that and just had to guess by hearing I'd wager most wouldn't think it was more than a 40-50% signal.

    So even if IAA provided a better connection to Cubasis, that won't matter, because this issue of weak sound is occurring when just using Amplitude too.

    There's also the fact that when I turn the source knob on the UR22MKII all the way to source/instrument all I get is a dark, low, muffled sound with barely any presence at full headphone volume. All three of the guitars I've tried have Humbuckers and sound perfectly fine plugged into real amps and other interfaces/software. This leads me to suspect the headphones might be damaged. It's the only logical conclusion given that every other potential cause has been addressed and remedied in the way it should be.

    Luckily I bought the warranty plan at Guitar Center and it guarantees me a full refund towards a store credit. Their $50 AT MX20s. I've read good reviews saying the AT-MX90s are the best in their class at $100 with some reviewers claiming they are the best overall until you get into the $500 range. Any of you use these?

    And, in the event that even new headphones don't fix this then I don't see any other logical conclusion other than the Steinberg is inadequate or I have a defective unit. If it comes to that what would you suggest? I'm interested in the Focusrite Scarlet. It seems to have a pretty devoted following.

    Also, while I have your attention, I have to give up these loaners in the next month or two so I'll be in the market for a new electric and possibly a midi controller budget permitting.

    The songs I'm working on are primarily major key synth rock/pop, 3 of the 5 are based on chord riffs where the melody comes from me playing power/add 5 chords (Drop-D tuning btw) and the harmony from hammer-on/pull-offs on the D string. I wrote them on acoustic though and there I could hear everything I was doing clearly in recorded Garageband demos using only built-in iPhone/pad mic. What type of electric guitar would give me both the power and intonation I need? Because of the three I've tried so far (Strat, Casino, Custom Tele; all with humbuckers) the Low E and A drown out the hammer/pull I'm doing on the D. Yes, I can also overdub, and even if it comes through great will probably still need to but I still need the hammer/pulls to come through clear enough so that I know WHERE to overdub.

    Thank you all again. There's no music scene where I live besides cover-bands, and even the people who claim to want to write/record songs just end up fucking around and getting nothing done. I'm glad I found you all.

  • @Andrew430 said:

    @Spidericemidas said:
    Hey there.
    I honestly don’t know much about what you describe with Cubasis as I don’t use it much. It’s just me working all within my iPad, usually in Gadget, with no audio interface or inputs from external sources, nor any midi controllers. So I have no experience of level issues from external things.
    But one thing I did notice was that you mentioned about being able to use an IAA only once in a Cubasis project.
    But if you are recording an audio track into Cubasis from an IAA, you can actually use as many instances of an IAA as you like.
    Once the audio from the IAA has been recorded, you can remove the IAA from the source slot, and insert it again onto a new track to record audio from it again....then remove it....insert into another track....and so on.
    This is how I record and layer many instances of Mitosynth (which is only an IAA) in Cubasis.
    Sorry if I have misunderstood your questions and issues. I hope the IAA tip is useful to you in some way.

    Good luck & hope you sort your issue.

    🕷

    Good to know. Feel really dumb for not reasoning that one out. Thanks.

    Nah! Not dumb at all! There’s tonnes of things to learn with iOS apps. No question is too big or too small. That’s what the Forum is all about.
    Good luck with your music and recordings!

    🕷

  • @espiegel123 said:
    @Andrew430 : until you get it sounding 100% correct in AmpliTube adding additional complications is going to make your problem harder to diagnose.

    At this point, I think you need to suss out your input levels. As someone suggested, it may be that only one of your interface's inputs is set up for a guitar-type signal.

    You also might want to debug without AmpliTube and just have your guitar going into AUM . Adjust your signal on your guitar and interface to get a decent signal level and record it. Post the recording and we might have a sense of what is going on.

    I am using Channel 2 with the Hi-Z switch. It's the specifically mentioned guitar channel input.

  • Something else I forgot to mention...When I'm using Amplitude by > @Michael said:

    Sorry to hear you're experiencing some pain, @Andrew430! (although I couldn't help but laugh at the title)

    Hmm. One thought: have you tried turning up the input gain in Audiobus settings? Some audio interfaces require the gain to be manually turned up full for some reason.

    Audiobus says its disabled and nothing happens when I touch/click on it

  • @ZenLizard said:
    I don’t use Amplitude or Cubasis, but I have had similar issues with other apps. There are a lot of things that could be at fault. In my case I had to trace the signal path from my guitar to usb interface to the iPad and from app to app, back out to the interface and monitor speakers. Adjusting the input or output level at any stage could completely change things. Cheap or slightly damaged audio or data cables can make a MAJOR difference in quality, crackling, clipping, etc. I have an older iPad Pro and I find that certain patches in ANY of the guitar amp/effect apps when also using a DAW or Audiobus are just too much for it too handle so things sound terrible until I simplify the patch or just choose a patch with fewer or less resource hungry effects. Hopefully some of the iOS guitar gurus will chime in with more helpful answers.

    @CracklePot said:
    Try using the same audio track in Cubasis to record every take, but when you get a take you like, make a new audio track and move the recorded data onto this new audio track.
    Then you will have the Amplitude track empty and ready to record your next take, and when you get something you like, make another new audio track and move the second take here. Keep doing this until you are satisfied, at which point you can delete the Amplitude track if you no longer need to record more takes.

    This is for the first method you mentioned, Amplitude directly into Cubasis. Hopefully this method sounded good and artifact-free, and just the Audiobus method was giving you problems.

    Also, this requires loading Amplitude directly as an audio input in Cubasis, not in the FX slot. If you load Amplitude in the FX slot, the effect won’t get recorded. If the FX slot is your only option, you have to freeze every time to bake in the Amplitude effect on the recorded audio. Then you can move this frozen audio data to a new audio track.

    Tried IAA with Amplitude. Sounded slightly better for 30 seconds. Then it crashed. Over and over and over...

  • @BroCoast said:

    @Andrew430 said:
    I'll try some of the basic stuff you all talked about.

    @BroCoast : I JUST got this stuff in the past two months. Installed latest edition of everything. Has there been any updates since then?

    @CracklePot : If I was smart/knowledgeable enough to understand anything you wrote I probably wouldn't be having such a dumb problem. Thanks for trying though.

    I'm just not cut out for recording. I used to think I wrote ok songs but I'm not even really sure of that anymore. I'm at a real low point with all this.

    Make sure you have the latest firmware here: https://www.steinberg.net/en/support/downloads_hardware/downloads

    The original firmware had a problem with iOS where it would cause the problem you describe for recording and playback.

    I have no troubles with the configuration you're using. guitar>UR22>audiobus>amplitube>cubasis

    44.1khz 128 samples buffer.

    when you say samples buffer do you mean the latency settings in Audiobus?

    Also, in Cubasis, what does the Large Recording Buffer do/mean?

  • @espiegel123 said:
    I think we need to take this one step at a time to see where the problem is being introduced.

    @Andrew430 : if you have just AmpliTube loaded, does it sound correct?

    If the answer to that is yes, if you use AmpliTube as an IAA source in Cubasis, does it sound correct?

    It did...moreso anyway...for 30 seconds then crashed every time

  • If you'd like to send me the crash logs for AmpliTube, @Andrew430, I can pass them along to the developers.

  • @Michael said:
    If you'd like to send me the crash logs for AmpliTube, @Andrew430, I can pass them along to the developer

    Maybe I'm using 'crash' wrong. When I play Amplitude through Cubasis using IAA, it works for about 30 seconds then Cubasis gives me a message ostensibly saying, "This app has become disconnected/stopped working. Close the app. Then re-open it to connect to IAA" I'm paraphrasing. I'll try tomorrow and get you the exact verbiage. Thanks for caring.

  • @Andrew430 said:

    @Michael said:
    If you'd like to send me the crash logs for AmpliTube, @Andrew430, I can pass them along to the developer

    Maybe I'm using 'crash' wrong. When I play Amplitude through Cubasis using IAA, it works for about 30 seconds then Cubasis gives me a message ostensibly saying, "This app has become disconnected/stopped working. Close the app. Then re-open it to connect to IAA" I'm paraphrasing. I'll try tomorrow and get you the exact verbiage. Thanks for caring.

    That sounds like a crash to me! You'll know for sure if you see AmpliTube in the list of crash logs.

  • @BroCoast said:
    Andrew I made a video for you showing what a ground loop sounds like:

    I start the video with a ground loop, remove it and then bring it back again.

    I'm using battery power. I don't have a continuous noise but sudden cracks and pops while playing or adjusting volume/tone knobs. The guitars are borrowed and the owners' have told me there are wiring issues with each of them.

    I start the video with a ground loop, remove it and then bring it back again.

  • @Michael said:

    @Andrew430 said:

    @Michael said:
    If you'd like to send me the crash logs for AmpliTube, @Andrew430, I can pass them along to the developer

    Maybe I'm using 'crash' wrong. When I play Amplitude through Cubasis using IAA, it works for about 30 seconds then Cubasis gives me a message ostensibly saying, "This app has become disconnected/stopped working. Close the app. Then re-open it to connect to IAA" I'm paraphrasing. I'll try tomorrow and get you the exact verbiage. Thanks for caring.

    That sounds like a crash to me! You'll know for sure if you see AmpliTube in the list of crash logs.

    Where would I look? In Cubasis or Amplitude?

  • @Andrew430 said:

    @BroCoast said:
    Andrew I made a video for you showing what a ground loop sounds like:

    I start the video with a ground loop, remove it and then bring it back again.

    I'm using battery power. I don't have a continuous noise but sudden cracks and pops while playing or adjusting volume/tone knobs. The guitars are borrowed and the owners' have told me there are wiring issues with each of them.

    I start the video with a ground loop, remove it and then bring it back again.

    How can I make a video of me using my setup like you have so you can hear exactly what I'm talking about

  • @Andrew430 said:

    @Andrew430 said:

    @BroCoast said:
    Andrew I made a video for you showing what a ground loop sounds like:

    I start the video with a ground loop, remove it and then bring it back again.

    I'm using battery power. I don't have a continuous noise but sudden cracks and pops while playing or adjusting volume/tone knobs. The guitars are borrowed and the owners' have told me there are wiring issues with each of them.

    I start the video with a ground loop, remove it and then bring it back again.

    How can I make a video of me using my setup like you have so you can hear exactly what I'm talking about

    The iPad has a screen recording feature. google for info on how to use it. It is in the control center.

    Are you using the current iOS?

  • @Andrew430 said:

    @Michael said:

    @Andrew430 said:

    @Michael said:
    If you'd like to send me the crash logs for AmpliTube, @Andrew430, I can pass them along to the developer

    Maybe I'm using 'crash' wrong. When I play Amplitude through Cubasis using IAA, it works for about 30 seconds then Cubasis gives me a message ostensibly saying, "This app has become disconnected/stopped working. Close the app. Then re-open it to connect to IAA" I'm paraphrasing. I'll try tomorrow and get you the exact verbiage. Thanks for caring.

    That sounds like a crash to me! You'll know for sure if you see AmpliTube in the list of crash logs.

    Where would I look? In Cubasis or Amplitude?

    https://audiob.us/help/#crashes

  • @Michael said:

    @Andrew430 said:

    @Michael said:

    @Andrew430 said:

    @Michael said:
    If you'd like to send me the crash logs for AmpliTube, @Andrew430, I can pass them along to the developer

    Maybe I'm using 'crash' wrong. When I play Amplitude through Cubasis using IAA, it works for about 30 seconds then Cubasis gives me a message ostensibly saying, "This app has become disconnected/stopped working. Close the app. Then re-open it to connect to IAA" I'm paraphrasing. I'll try tomorrow and get you the exact verbiage. Thanks for caring.

    That sounds like a crash to me! You'll know for sure if you see AmpliTube in the list of crash logs.

    Where would I look? In Cubasis or Amplitude?

    https://audiob.us/help/#crashes

    The crash doesn't happen using Audiobus. Only with Cubasis IAA connection to Amplitude.

  • @espiegel123 said:

    @Andrew430 said:

    @Andrew430 said:

    @BroCoast said:
    Andrew I made a video for you showing what a ground loop sounds like:

    I start the video with a ground loop, remove it and then bring it back again.

    I'm using battery power. I don't have a continuous noise but sudden cracks and pops while playing or adjusting volume/tone knobs. The guitars are borrowed and the owners' have told me there are wiring issues with each of them.

    I start the video with a ground loop, remove it and then bring it back again.

    How can I make a video of me using my setup like you have so you can hear exactly what I'm talking about

    The iPad has a screen recording feature. google for info on how to use it. It is in the control center.

    Are you using the current iOS?

    Yes. will do

  • @Andrew430 said:

    @espiegel123 said:

    @Andrew430 said:

    @Andrew430 said:

    @BroCoast said:
    Andrew I made a video for you showing what a ground loop sounds like:

    I start the video with a ground loop, remove it and then bring it back again.

    I'm using battery power. I don't have a continuous noise but sudden cracks and pops while playing or adjusting volume/tone knobs. The guitars are borrowed and the owners' have told me there are wiring issues with each of them.

    I start the video with a ground loop, remove it and then bring it back again.

    How can I make a video of me using my setup like you have so you can hear exactly what I'm talking about

    The iPad has a screen recording feature. google for info on how to use it. It is in the control center.

    Are you using the current iOS?

    Yes. will do

    Got it. thanks

  • @Andrew430 said:

    @BroCoast said:
    Andrew I made a video for you showing what a ground loop sounds like:

    I start the video with a ground loop, remove it and then bring it back again.

    I'm using battery power. I don't have a continuous noise but sudden cracks and pops while playing or adjusting volume/tone knobs. The guitars are borrowed and the owners' have told me there are wiring issues with each of them.

    I start the video with a ground loop, remove it and then bring it back again.

    Learned how to do a screen video with audio. I'll get you an exampled in the next couple of days. Thank you

  • @Andrew430 said:

    @Andrew430 said:

    @BroCoast said:
    Andrew I made a video for you showing what a ground loop sounds like:

    I start the video with a ground loop, remove it and then bring it back again.

    I'm using battery power. I don't have a continuous noise but sudden cracks and pops while playing or adjusting volume/tone knobs. The guitars are borrowed and the owners' have told me there are wiring issues with each of them.

    I start the video with a ground loop, remove it and then bring it back again.

    Learned how to do a screen video with audio. I'll get you an exampled in the next couple of days. Thank you

    And let us know which iOS you are running.

  • @Andrew430 said:
    The crash doesn't happen using Audiobus. Only with Cubasis IAA connection to Amplitude.

    That's okay, I can still pass the crash log along to the Amplitude people, if you want. Your call though, I'm just trying to be helpful =)

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