What wrong with all DAWs/Apps on iOS?
Why all ios DAWs have some epic fails that kills almost all sense of making jams/music using ipad?
Beatmaker 3: no track freeze (only in epic long way) (many AUv3 synths/effect very heavy so track freeze is must have feature)
Cubasis 2: cannot stretch clips to loop them (basic feature in almost all DAWs on pc) (no clip launcher but for Cubase/Cubasis this is ok)
Stagelight 4: Almost ideal DAW but midi with AUv3 skip some notes and hang some (unusable for now at all), and we waiting for fix 3 months already
Korg Gadget 2: Good DAW. But no support of AUv3, Cannot record audio from Audiobus, No send tracks with effects (only inserts that stacks and create mud and mess)
ModStep: good daw, but no good audio recording, track freeze and seems that it abandoned.
AUM: no integrated looper (you can record and reimport but this breaks all inspiration)
Many loopers (like quantiloop): limited track numbers (seriously? on ipad with mega processor that can handle tons of cool games)
Many grooveboxes: limited number of bars (from 4 to 8 maximum). No support of AUv3 in many apps.
So for now for music sketching/jam best things:
Korg Gadget 2 and AUM + Enso looper + some sequencers like ATOM Piano roll.
For me as Bitwig user - clip launcher is the best thing for creativity. But for now there is no DAWs that work good in that way (there is some but without AUv3 support).
I don't see any sense in full music production on ipad i have pc for this thing.
I use ipad as portable sketch/inspiration device (as most of users here i think). And this is very uncomfortable for now.
Is that so hard to create DAW with:
-Live looping (clips like in bitwig/ableton)
-Clip/track freeze (to reduce CPU usage)
-Unlimited number of tracks (that limited only to your CPU)
Close to this only Stagelight that i hope will be fixed in near future.