AUM questions

How do you get rid of an accidentally added effect node? A few times, I have accidentally added a second or third (empty) effect node on a channel. I haven't figured out how to get rid of them.

Is there any danger in creating Folders with the Files app to create subfolders in the AUM folder. I need badly to organize my AUM projects and I wasn't sure if I might break something if I created folders with files and moved my AUM projects into them. I've moved a couple as a test, and it seems ok so far.

Comments

  • Tap on it and scroll down to uncover the “remove empty slot” option

  • @Rodolfo said:
    Tap on it and scroll down to uncover the “remove empty slot” option

    Brilliant! Tx

  • @espiegel123 said:
    How do you get rid of an accidentally added effect node? A few times, I have accidentally added a second or third (empty) effect node on a channel. I haven't figured out how to get rid of them.

    No way I can find to directly remove empty effect nodes. Seems like a minor oversight in AUM. The only alternative I can come up with is to recreate the lane with without the extra empty effect nodes and delete the old one then resave.

    Is there any danger in creating Folders with the Files app to create subfolders in the AUM folder. I need badly to organize my AUM projects and I wasn't sure if I might break something if I created folders with files and moved my AUM projects into them. I've moved a couple as a test, and it seems ok so far.

    I usually create the folders in AUM itself. Never thought to try moving projects around in files app. Sounds like a good tip if it is working for you. Thanks.

  • If you tap on an AUM preset in the Files app, it launches straight to that preset in AUM.

  • @Moderndaycompiler said:
    No way I can find to directly remove empty effect nodes. Seems like a minor oversight in AUM. The only alternative I can come up with is to recreate the lane with without the extra empty effect nodes and delete the old one then resave.

    It works as @espiegel123 described: Just tab the empty slot as if loading an effect. The initially shown list itself can be scrolled upwards reveals the ‚Remove empty slot‘ button below the „More Effect Apps“ entry

    Is there any danger in creating Folders with the Files app to create subfolders in the AUM folder. I need badly to organize my AUM projects and I wasn't sure if I might break something if I created folders with files and moved my AUM projects into them. I've moved a couple as a test, and it seems ok so far.

    Organizing your files into folders (even sub-folders) using the Apple Filesapp works well in AUM.

  • Thanks @_ki and @Rodolfo for the tip on removing empty efx slots.

  • @Moderndaycompiler said:
    Thanks @_ki and @Rodolfo for the tip on removing empty efx slots.

    😎👍🏻

  • edited December 2018

    @Moderndaycompiler said:

    @espiegel123 said:
    How do you get rid of an accidentally added effect node? A few times, I have accidentally added a second or third (empty) effect node on a channel. I haven't figured out how to get rid of them.

    No way I can find to directly remove empty effect nodes. Seems like a minor oversight in AUM.

    Or an oversight in users refusing to read the included manual ;)

    PS. http://kymatica.com/aum/help.html

  • @_ki said:

    @Moderndaycompiler said:
    Is there any danger in creating Folders with the Files app to create subfolders in the AUM folder. I need badly to organize my AUM projects and I wasn't sure if I might break something if I created folders with files and moved my AUM projects into them. I've moved a couple as a test, and it seems ok so far.

    Organizing your files into folders (even sub-folders) using the Apple Filesapp works well in AUM.

    In the next version of AUM, it will be super easy to select existing folders when saving as well as creating new ones.

  • Jonathan,

    I looked in the manual before posting. The section on nodes tells how to eject a node , but I didn't see anything about eliminating empty nodes. I just looked again. Maybe it's there and I am missing it?

    @j_liljedahl said:

    @Moderndaycompiler said:

    @espiegel123 said:
    How do you get rid of an accidentally added effect node? A few times, I have accidentally added a second or third (empty) effect node on a channel. I haven't figured out how to get rid of them.

    No way I can find to directly remove empty effect nodes. Seems like a minor oversight in AUM.

    Or an oversight in users refusing to read the included manual ;)

    PS. http://kymatica.com/aum/help.html

  • edited December 2018

    @espiegel123 said:
    Jonathan,

    I looked in the manual before posting. The section on nodes tells how to eject a node , but I didn't see anything about eliminating empty nodes. I just looked again. Maybe it's there and I am missing it?

    @j_liljedahl said:

    @Moderndaycompiler said:

    @espiegel123 said:
    How do you get rid of an accidentally added effect node? A few times, I have accidentally added a second or third (empty) effect node on a channel. I haven't figured out how to get rid of them.

    No way I can find to directly remove empty effect nodes. Seems like a minor oversight in AUM.

    Or an oversight in users refusing to read the included manual ;)

    PS. http://kymatica.com/aum/help.html

    Oops, that was kind of embarrassing :) I've now added a paragraph about how to remove empty effect slots.

    So an WTFM (Write The F Manual) to myself there!

  • :)

    I am just happy to know that my dotage hadn't caused me to overlook something obvious in the manual.

    @j_liljedahl said:

    @espiegel123 said:
    Jonathan,

    I looked in the manual before posting. The section on nodes tells how to eject a node , but I didn't see anything about eliminating empty nodes. I just looked again. Maybe it's there and I am missing it?

    @j_liljedahl said:

    @Moderndaycompiler said:

    @espiegel123 said:
    How do you get rid of an accidentally added effect node? A few times, I have accidentally added a second or third (empty) effect node on a channel. I haven't figured out how to get rid of them.

    No way I can find to directly remove empty effect nodes. Seems like a minor oversight in AUM.

    Or an oversight in users refusing to read the included manual ;)

    PS. http://kymatica.com/aum/help.html

    Oops, that was kind of embarrassing :) I've now added a paragraph about how to remove empty effect slots.

    So an WTFM (Write The F Manual) to myself there!

  • @j_liljedahl said:

    @espiegel123 said:
    Jonathan,

    I looked in the manual before posting. The section on nodes tells how to eject a node , but I didn't see anything about eliminating empty nodes. I just looked again. Maybe it's there and I am missing it?

    @j_liljedahl said:

    @Moderndaycompiler said:

    @espiegel123 said:
    How do you get rid of an accidentally added effect node? A few times, I have accidentally added a second or third (empty) effect node on a channel. I haven't figured out how to get rid of them.

    No way I can find to directly remove empty effect nodes. Seems like a minor oversight in AUM.

    Or an oversight in users refusing to read the included manual ;)

    PS. http://kymatica.com/aum/help.html

    Oops, that was kind of embarrassing :) I've now added a paragraph about how to remove empty effect slots.

    So an WTFM (Write The F Manual) to myself there!

    Acknowledges @j_liljedahl rightly has a million iOS points but still removes two because of hubris :)

  • If it is empty why does this even matter?

  • screen estate is tight and precious in those AUM lines o:)

  • Lol, I always thought they were there for good, but if empty didn’t matter.
    (FX slots here).
    Cool, now I can punt those empty FX slots.

  • @RUST( i )K said:
    If it is empty why does this even matter?

    Especially when you start trying out different apps in those effects slots and end up with empty effects slots between them.

  • @InfoCheck said:

    @RUST( i )K said:
    If it is empty why does this even matter?

    Especially when you start trying out different apps in those effects slots and end up with empty effects slots between them.

    Also note that you can re-order the fx slots by dragging them right and then up/down :)

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