Nanostudio 2 update
Cut/pasted this from the blipinteractive forum today, some good news
Hello my loyal forum posters! Sorry for the complete and total lack of communication, I've decided to just keep my big trap shut about release times because most evidence strongly points to the fact I get them utterly wrong. But you all know that already.
If pushed I'd probably say I err on the side of pessimism in general life (pessimists would of course call this realism) but when it comes to predicting release dates there must be some sort of optimist alter-ego which comes out and takes control for a while. Or maybe it's my way of psychologically ignoring how it's really going to take, because that would bring out the pessimist side again.
Anyway, I'm just finishing up on the sample editor which leaves me with final task to get IAP working and I can say it's code complete. I've been keeping the bug count extremely low as I go so hopefully the final testing/polishing will be a short process. I will also have to write the manual and update the website/forum, which I'm not really looking forward to but will be an essential part of the job.
I'm confident enough for a 2018 launch that I will publicly auction one of my own legs on eBay if I don't make it*
For those curious about the initial IAP:
The standard app comes with about 400 drum samples, approximately 80 of which are multisampled acoustic drums with hit/velocity variations. The principle here is that drums are very difficult to synthesize effectively, so samples are still the most appropriate choice. However, most of the factory synth patches are synthesis based (rather than sample based) in order to keep the initial download small and not use up device storage on factory content many people will possibly never use.
The initial IAP is intended 'to fill the gap' by offering good quality multisampled instruments, and will be generally organised by genre so that people will have the choice of paying for and downloading only what they feel they need. There will be a further 600 synth patches available as IAP, divided into 4-8 different IAP packs (haven't quite decided on the division yet). I hope they will be seen as a useful enhancement to the app which puts users in control of what they want to purchase, rather than as a lazy developer cash cow!
Finally, I'd like to offer my apologies to those who have contacted me with regards to beta testing and haven't had a reply. I very much appreciate the offers and I used to reply to each one individually but I've been getting so many offers recently I've got out of the habit of doing it - it's nothing personal! The bottom line is that I've involved just a handful of people in beta testing, and I'm kind of happy with that amount. If I bring in more people I worry about the extra communication overhead involved and right now I feel I've got a good balance of test coverage which I don't want to disrupt.
Onwards and upwards!
- Subject to change. T&Cs apply.