Audiobus: Use your music apps together.

What is Audiobus?Audiobus is an award-winning music app for iPhone and iPad which lets you use your other music apps together. Chain effects on your favourite synth, run the output of apps or Audio Units into an app like GarageBand or Loopy, or select a different audio interface output for each app. Route MIDI between apps — drive a synth from a MIDI sequencer, or add an arpeggiator to your MIDI keyboard — or sync with your external MIDI gear. And control your entire setup from a MIDI controller.

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Addictive Pro Synth Question

Guys is there a way to enable velocity sensitivity to The Synth’s keyboard? I can’t find a way to enable it. Hope I make sense.

Comments

  • edited May 2018


    Is this what you are looking for?

  • I think, but I wonder if I have to enable it for every single preset. What I mean is like you know like when you play a piano key it goes louder as you hit the key louder. That’s what I wanna enable.

  • I do feel that what @MusicMan4Christ is looking for is Y-Axis velocity for the onscreen keyboard?
    As far as I can see it's missing in the Addictive Pro onscreen keyboard...

    If @Virsyn decides to add that they better add 'Edge Protection'(to all their apps) so we can avoid the laggy feel of the onscreen keyboards closer to the edges of the screen. It's a simple fix for developers.

    "-(UIRectEdge)preferredScreenEdgesDeferringSystemGestures
    {
    return UIRectEdgeAll;
    }"

  • Thanks Samu, exactly!

    So if I use say Xequence’s onboard keyboard should that work or APS needs to first have it?

    @Samu said:
    I do feel that what @MusicMan4Christ is looking for is Y-Axis velocity for the onscreen keyboard?
    As far as I can see it's missing in the Addictive Pro onscreen keyboard...

    If @Virsyn decides to add that they better add 'Edge Protection'(to all their apps) so we can avoid the laggy feel of the onscreen keyboards closer to the edges of the screen. It's a simple fix for developers.

    "-(UIRectEdge)preferredScreenEdgesDeferringSystemGestures
    {
    return UIRectEdgeAll;
    }"

  • @MusicMan4Christ said:
    Thanks Samu, exactly!

    So if I use say Xequence’s onboard keyboard should that work or APS needs to first have it?

    If the patch already has velocity assigned to parameters nothing needs to be done, it just works.
    I'm using the Virsyn AUv3's in Cubasis as I find the Cubasis on-screen keyboard to be among the best out there :)

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