Audiobus: Use your music apps together.

What is Audiobus?Audiobus is an award-winning music app for iPhone and iPad which lets you use your other music apps together. Chain effects on your favourite synth, run the output of apps or Audio Units into an app like GarageBand or Loopy, or select a different audio interface output for each app. Route MIDI between apps — drive a synth from a MIDI sequencer, or add an arpeggiator to your MIDI keyboard — or sync with your external MIDI gear. And control your entire setup from a MIDI controller.

Download on the App Store

Audiobus is the app that makes the rest of your setup better.

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Comments

  • This looks good...I am thinking that you could use it on your own as a multitrack right..

  • That's my thoughts also @Doug.

  • They are so many very interesting apps coming soon..its gonna be incredible this year, and to think less than 12 months ago I dont think we even had Audiobus..

  • edited September 2013

    From the overview video below this looks like a really competent & fun groove box, wether you're 4 dudes sitting around the iPad or just you by yourself. Looks like 4 parts where each of the 4 part can use 3 instances of any synth or the sampler. There's scales, automation, effects and repeaters etc. dunno if you can load your own samples into it, but they call it sampler so. Anyone tried this out yet? (Edit: 4.99 is a 50% off intro price the first week, according to their FB page)

    Official site http://futucraft.com/cotracks

    I'd jump on this if it had Audiobus, really wanna drive this through Wow Filterbox and Turnado. :/

  • edited September 2013

    Recording tutorial

    .

  • Top draw app...get it!

    Stack of help vids included in the apps help manual.

    At first I thought sketch pad but its that and a shed load more.

    Really we'll implemented....a bit different....may be part of a new wave of apps...not retro instruments put on a pad.These devs have really looked at a mobile device and come up with an original fun way of using it.

  • Very interesting. I like how you can copy sequences to tabs. Curious on how well the collaboration works. I guess I'll find out, since I just picked it up.

  • I asked about audiobus support on their FB, and "it is on the map". The dev also mentioned alot of things like IAA, soundcloud, dropbox and so on. But they are gonna implement things based on user feedback. My vote would be Audiobus, and since it exports individual tracks my other vote would be ACP 2.0 (unless it already got that implmented?). Anyway, go to their FB, KVR forum, or email about the features you´d like to see next!

    @synthandson : Yep my bad. I hope it comes with enough drums to keep it fresh until sample import comes along then.

  • By the way, does it support any the general audio copy/paste? Or is it only iTunes transfer for now?

  • @funjunkie What's the verdict on Cotracks?

  • Very fun and easy to get a loop down. It is lacking in a few respects, which others have mentioned...ACP, importing samples, AB, and I thought it odd that there is no sine wave selection in the oscillator section.

    I like how it stores sequences allowing you to perform multiple takes and choose the one you prefer...or switch between them. I also like the overall concept of building out loops then stitching them together to form a song.

    The collaboration aspect seems cool, but I haven't had a chance to use that. Any of you going to be in the Atlanta area anytime soon ;-)

  • edited September 2013

    Thanks @funjunkie. I was hoping you would say it was useless. Lol

  • Mmm...disregard my comment about stitching loops. I just got Looptical, and got the two confused. Getting old is getting old ;-)

  • What's your first impressions of Looptical?

  • I'm really liking Looptical. Very powerful and mostly intuitive. I imported some samples into it yesterday, and that worked great. I like the different track interfaces....especially having the guitar, dual and scale keyboards. Getting a song down quickly is very easy, and as others have mentioned, the documentation is excellent. I'm still learning, of course, but I could see where this may get more of my time than many of my other apps.

  • edited September 2013

    Cotracks doesn't seem to be optimized IOS7. Right off the bat, the CPU meter is spiking. Contacted Dev.

  • edited September 2013

    If any apps are running in background it will get glitchy(ipad2)

  • edited September 2013

    Dev has confirmed he will implement AB and IAA support. He's looking into CPU spikes. It would serve no purpose in AB if no other apps can run in background.

  • @funjunkie or anyone Do me a favor and start up Cotracks. With nothing playing tell me what the CPU meter is showing. Also verify if you have updated to IOS 7 or not. Thanks

  • Nothing running but Cotracks and on iOS7....CPU is at 5 bars with nothing playing.

  • Thank you. Oh, what Ipad are you on, and I think you have upgraded to IOS 7, right?

  • That's on my iPad mini, which is running iOS7. I haven't upgraded my iPad4 yet....not until I feel things are stable enough.

  • Thoughts that's one of the reasons why AB implemented the 512 buffer size...?

    Does seem to be a processor intensive app tho.

  • Just to for clarification when you mean nothing g running. On my iPad 2 yesterday I was watching the CPU spikes. With no audio playing but each track on it was around 4-5. I then turned power off to each one and it dropped all the way to one bar. Power button is top left of each block

  • Mine runs at 6-7 ( all on but not playing)

    Drops to 3 with all off.

    No other apps in background.

  • edited September 2013

    Starts hitting the red if all are playing with and 7 instruments/channels..( green arrow on right) are active.

    If I the load another music app (but not play it) the sound on contracks start to break up.

  • edited September 2013

    iPad 2 iOS 7. Can't play the first demo track without crackles (with everything running). A higher latency setting could be useful perhaps? The iOS 7 graphics / interface (and the app gfx) in general is very sluggish when the app is running. Hopefully they can optimize it a bit further for iOS 7 and iPad 2s. No spikes tho, CPU meter seems consistent

    Edit: Enabling background mode and closing out of the app really helped with the playback, no buffer problems even while opening other stuff and messng around while Cotracks is playing in the background. So there definitely seems to be something going on with the graphics/rendering with the app and iOS 7 (I'm guessing it's only iOS 7)

  • Anyone with Looptical do this test please. Start up Cotrack, note where the CPU meter is, then start up Looptical and check the meter again.

  • edited September 2013

    I did this test and the CPU meter dropped at least 3 bars. Is it that Looptical reset the buffer size? It works also if I start up Looptical before starting Cotrack.

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